over 250 visually different items but due to the Item Rating, Enhancing Levels and Bonus chances, there are over 2M possibilities for unique Equipment with auto’s available to help you keep everything in order.plenty currencies to use on over 100 upgrades.over 5 worlds with 9 Areas of 100 Waves, each with 2 difficulty settings, so YES, “it’s over 9000” waves with more to come in the near future.The game is almost a year in the development, with over 30 alpha testers that have joined our Discord to help balance and improve the game’s overall experience. The game will be on mobile & PC, will be ad-free and with IAP that are similar to WAMI. Even the name is fun: FAPI.Įarly Access on Steam will come out this summer (July or August), but we have created a Patreon page which will give, amongst other things, access to a smaller demo version of the game, with its progress wiped when the game is released. Update 143 (Event & Fix) 06.07.22: July 7, 2022ĭo you like potatoes? No matter what the answer is (because we like useless stuff, or why else would we play idle games, right?), you will surely like our brand new game: Farmer Against Potatoes Idle. Change: Arena LightSpeed 'speed' increased by 2x to compensate for longer arena pit timers now.Change: Black Hole Cost Reduction trophies now also affect Singularity, and allow singularities cost reduction effect to apply to Black Hole.This should help make end game trophies feel more obtainable and give players future goals. Change: Syn v2 Trophy Bonus, Arena trophy bonuses, and Cheaper Shadows have had their caps increased from 25 to 50.Change: Arena skill exp calculation has been adjusted slightly to compensate for higher arena skill values.(This change was to compensate for the removal of Dump Bump stocking, this should smooth out progression into Syn V2. Change: Terra Scrapper Mount DumpBump Bonus slightly increased.Fix: Fixed various bugs related to Conjouring and Mana Cap.Fix: Fixed a rare issue where Warrior arena timer would not decrease.Fix: Gathering Resources and other game resources should no longer cause issues above e308.New: Spooky Event replace Summer Event and last till mid December (it also have 2 event pack in the shop).Spend your excess darkness and comos in two new shops that feature exclusive buffs and end game content. New: Syn v2 Comos and Darkness Singularity Shop.Let me know if there are major performance issues (it shouldn't be bad as it only calls once every 15s and only covers the variables I have issues with) Update 144 (New Content & Spooky Event) 20.10.22: October 19, 2022 I am developing a script to hopefully update some non-responsive stats as the game progresses. I will try to fix it ASAP but its not a priority. Conj bug is still around but at least DB lets y'all reinc more often.Fixed BF units not giving the correct units.Fixed Demonic Essence breaking at e308 (these fixes are rough, let me know if you have issues).Fixed Slimes not being able to take log/ore/gems or eat when 'want' was displayed as log/ore/gem.Fixed Darkness timeLeft not displaying properly.Fixed DE and BF units not displaying properly.The proposed changes mean you won't need to recoup your lost dark matter cap anymore (which wasn't a huge deal but mostly affects lower stage players).Īlso there was a bug where people still had their cap and it didn't seem too bad so I figure why be a duckhead quack over something so tiny. Instead of doing cap more often, you should do it less. Reasoning: Right now Darkness feels too Micromanag-y. Cap has been restored to previous values (this should allow players who were capped previously to continue producing dark matter, let me know if it doesn't).
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